RecordEtcherMenu

class RecordEtcherMenu(windowId: Int, playerInventory: Inventory, val container: Container = SimpleContainer(1)) : AbstractContainerMenu

Constructors

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constructor(windowId: Int, playerInventory: Inventory, container: Container = SimpleContainer(1))

Properties

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var carried: ItemStack
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val container: Container
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val slots: NonNullList<Slot>
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Functions

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open fun addSlotListener(p0: ContainerListener)
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open fun broadcastChanges()
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open fun canDragTo(p0: Slot): Boolean
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open fun canTakeItemForPickAll(p0: ItemStack, p1: Slot): Boolean
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open fun clicked(p0: Int, p1: Int, p2: ClickType, p3: Player)
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open fun clickMenuButton(p0: Player, p1: Int): Boolean
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open fun findSlot(p0: Container, p1: Int): OptionalInt
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open fun getItems(): NonNullList<ItemStack>
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open fun getSlot(p0: Int): Slot
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open fun getType(): MenuType<*>
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open fun incrementStateId(): Int
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open fun initializeContents(p0: Int, p1: MutableList<ItemStack>, p2: ItemStack)
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open override fun quickMoveStack(p_38941_: Player, p_38942_: Int): ItemStack
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open fun removed(p0: Player)
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open fun removeSlotListener(p0: ContainerListener)
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open fun setData(p0: Int, p1: Int)
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open fun setItem(p0: Int, p1: Int, p2: ItemStack)
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open fun setRemoteCarried(p0: ItemStack)
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open fun setRemoteSlot(p0: Int, p1: ItemStack)
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open fun setRemoteSlotNoCopy(p0: Int, p1: ItemStack)
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open fun setSynchronizer(p0: ContainerSynchronizer)
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open fun slotsChanged(p0: Container)
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open override fun stillValid(p_38874_: Player): Boolean
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open fun transferState(p0: AbstractContainerMenu)